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Oingy Boingy
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Devlog
Oingy Boingy v0.1 Release!!
June 23, 2022
by
Round N Round
#Major Update
Oingy Boingy version 0.1 has finally been released! Players can now play the game from Oingy Boingy itch.io page via web browser or download the game executable files down below...
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Week 11 - Main Menu & Scene Transitions
June 20, 2022
by
Round N Round
Finished the Main Menu which will show up when the game is launched, the main menu contains several attributes such as Game Title, Play Button, Tutorial Button, and Exit. We also added simple fade Sce...
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Week 10 - UI Improvement & Pause Menu
June 12, 2022
by
Round N Round
Added Death Counter, and Level indicator to the game UI. Fruits counter and Death counter uses icons instead of text. We also finished the Pause mechanics for our game. When the player hits the "Escap...
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Week 9 - Completed Level Design
June 04, 2022
by
Round N Round
Completed three level designs for our game. Each level has its own unique themes, background and traps. We also improved our Tutorial level design to fit into our game style and to give clearer explan...
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Week 9 - Additional Traps & Objects
June 04, 2022
by
Round N Round
Added three more traps to disrupt the player, the traps are Spike Head, Falling Rock, and Destructible Platform. We also added a trampoline object to help the player jump higher. Design and Animation...
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Week 8 - Gameplay SFX and BGM
May 27, 2022
by
Round N Round
Sound Effects for gameplay mechanics such as, jumping, collecting fruits, death, and finish level added. Background Music is also added. Sound Effects Assets are from "FREE Casual Game SFX Pack" by Du...
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Week 7 - Moving Platforms
May 27, 2022
by
Round N Round
Moving Platforms added to help player progress through the level and reach the finish point. Design and Animation Assets are from "Pixel Adventure" by Pixel Frog. https://pixelfrog-assets.itch.io/pixe...
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Week 6 - Death Mechanics
May 27, 2022
by
Round N Round
Finished death mechanics for player. When player touches a trap, the game will play a death animation and then the player will be respawned with their progress being reset. Design and Animation Assets...
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Week 5 - Traps / Obstacles
May 27, 2022
by
Round N Round
Players will face many traps or obstacles while finding a way to the finish. Currently, there are two kinds of traps that the player have to avoid, the spike trap and saw trap. The saw trap will move...
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Week 4 - Collectable Items
May 27, 2022
by
Round N Round
Players can collect items to progress to the next level. These items are fruits which are scattered around the map. When Player touches an item it will disappear and the Fruit counter number will go u...
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Week 3 - Movement Mechanics
May 27, 2022
by
Round N Round
Finished movement mechanics and animation for our main character. Player can move right or left using "D" and "A" key, and player can jump upward using the Spacebar button. Design and Animation Assets...
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Week 2 - Character Design and Idle Animation
May 27, 2022
by
Round N Round
The design for our main character, Oingy, and his idle animation. Design and Animation Assets are from "Pixel Adventure" by Pixel Frog. https://pixelfrog-assets.itch.io/pixel-adventure-1...
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Week 1 - Level Tile Map & Tutorial Level
May 27, 2022
by
Round N Round
Tile Map design for level and background decoration, and current level design for the tutorial level. Assets for level tile maps and decoration tile maps are used from "Kings and Pigs" by Pixel Frog...
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